![]() ![]() It is also exclusive to virtual reality, the market that Valve has worked so hard to establish in recent years, and which still represents just a tiny fraction of the overall gaming market. It isn't a sequel, for a start - it takes place between the first and second games, rather than continuing a story whose last chapter ended so dramatically and inconclusively in 2007. Half-Life: Alyx isn't quite Half-Life 3, the phantom product that Valve has evaded all discussion of for more than a decade. Nearly 13 years after the release of Half-Life 2: Episode Two, Valve has provided an answer to one of the most commonly asked questions in video games.
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